Starting Out with Games and Graphics in C++ (Paperback) ~ Tony G... Cover Art

Starting Out with Games and Graphics in C++ (Paperback)

By: Tony Gaddis (Author)


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Publisher's note

KEY BENEFIT: This accessible, step-by-step presentation uses graphical examples and simple, complete, video games to teach programming skills and C++. KEY TOPICS: Introduction to Computers and Programming; Graphics Programming with C++ and the Dark GDK; Variables, Colors, and Calculations; void Functions; Working with Images; Control Structures; The Game Loop and Animation; Value-Returning Functions and Mouse Input; Arrays and Text Processing; Working with Files; and Object-Oriented Programming. Game Projects: Scones McNabb; Vulture Trouble; Object-Oriented Vulture Trouble. MARKET: Ideal for beginning C++ programmers.

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Paperback & DVD-ROM


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